net_peerCount - Ronin RPC Method
Get the number of peers connected to your Ronin node. Essential for network health monitoring, peer discovery verification, and load balancer decisions.
Returns the number of peers currently connected to your Ronin node.
Why Ronin? Build on the gaming-first blockchain with 1M+ daily active wallets and $6.47B in NFT trading volume with purpose-built for gaming with $1.3B+ Axie revenue, zkEVM upgrade planned, Katana DEX, and Tama fair launch platform.
When to Use This Method
net_peerCount is important for game developers, NFT gaming studios, and teams building play-to-earn economies:
- Network Health Monitoring — Verify your node has sufficient peer connections for reliable data propagation
- Peer Discovery Verification — Confirm that peer discovery is working after node startup or network changes
- Load Balancer Decisions — Route traffic to well-connected nodes with healthy peer counts
- Troubleshooting Connectivity — Diagnose networking issues when a node returns stale or missing data
Code Examples
Common Use Cases
1. Network Health Monitor
Continuously check peer count and alert when it drops below a threshold:
async function monitorPeers(provider, minPeers = 3, interval = 30000) {
setInterval(async () => {
const peerCountHex = await provider.send('net_peerCount', []);
const peerCount = parseInt(peerCountHex, 16);
if (peerCount === 0) {
console.error('CRITICAL: Node has no peers — network isolated');
} else if (peerCount < minPeers) {
console.warn(`LOW PEERS: ${peerCount} connected (minimum: ${minPeers})`);
} else {
console.log(`Healthy — ${peerCount} peers connected`);
}
}, interval);
}2. Node Readiness Check
Verify a node has enough peers before routing traffic to it:
async function isNodeReady(rpcUrl, minPeers = 5) {
const provider = new JsonRpcProvider(rpcUrl);
const [peerCountHex, syncing] = await Promise.all([
provider.send('net_peerCount', []),
provider.send('eth_syncing', [])
]);
const peerCount = parseInt(peerCountHex, 16);
const isSynced = syncing === false;
const hasEnoughPeers = peerCount >= minPeers;
return {
ready: isSynced && hasEnoughPeers,
peerCount,
syncing: !isSynced
};
}3. Multi-Node Fleet Dashboard
Aggregate peer counts across a fleet of Ronin nodes:
import requests
def check_fleet_peers(endpoints):
results = []
for endpoint in endpoints:
try:
response = requests.post(
endpoint,
json={'jsonrpc': '2.0', 'method': 'net_peerCount', 'params': [], 'id': 1},
timeout=5
)
peers = int(response.json()['result'], 16)
results.append({'endpoint': endpoint, 'peers': peers, 'healthy': peers > 0})
except Exception as e:
results.append({'endpoint': endpoint, 'peers': 0, 'healthy': False, 'error': str(e)})
return resultsError Handling
| Error Code | Description | Solution |
|---|---|---|
| -32601 | Method not found | The node may have the net namespace disabled — check node startup flags |
| -32603 | Internal error | Node may be starting up — retry after delay |
| -32005 | Rate limit exceeded | Reduce polling frequency or implement backoff |
Related Methods
net_listening— Check if node is accepting connectionsnet_version— Get the network IDeth_syncing— Check node sync progressweb3_clientVersion— Get node client info
net_listening
Check the legacy net_listening compatibility method on Ronin. Public endpoints may return a boolean or an unsupported-method response depending on the client.
web3_clientVersion
Get the client software version of your Ronin node. Essential for compatibility checks, fleet monitoring, and debugging client-specific behavior.