eth_chainId - Ronin RPC Method
Get the chain ID for Ronin. Essential for transaction signing and network verification.
Returns the chain ID used for transaction signing on Ronin.
Why Ronin? Build on the gaming-first blockchain with 1M+ daily active wallets and $6.47B in NFT trading volume with purpose-built for gaming with $1.3B+ Axie revenue, zkEVM upgrade planned, Katana DEX, and Tama fair launch platform.
When to Use This Method
eth_chainId is essential for game developers, NFT gaming studios, and teams building play-to-earn economies:
- EIP-155 Transaction Signing -- Include the chain ID in transaction signatures to prevent replay attacks across different networks
- Multi-Chain Application Routing -- Detect which network the RPC endpoint serves and configure application logic accordingly
- Wallet Integration -- Verify users are connected to the expected network before prompting transaction approval
- Cross-Chain Security -- Validate chain identity before bridging assets or relaying messages on blockchain gaming (Axie Infinity, Pixels), gaming NFT marketplaces, and in-game token economies
Common Use Cases
1. Multi-Network Connection Guard
Reject connections to unexpected networks before any transaction is sent:
import { JsonRpcProvider, BrowserProvider } from 'ethers';
async function guardNetwork(provider, allowedChainIds) {
const network = await provider.getNetwork();
const chainId = Number(network.chainId);
if (!allowedChainIds.includes(chainId)) {
throw new Error(
`Wrong network: connected to chain ${chainId}, expected one of [${allowedChainIds}]`
);
}
console.log(`Connected to chain ${chainId}`);
return chainId;
}
// Example: only allow Ethereum mainnet (1) and Arbitrum (42161)
await guardNetwork(provider, [1, 42161]);2. Wallet Network Switcher
Detect the current chain and prompt wallet to switch if needed:
async function ensureCorrectChain(walletProvider, targetChainId, chainParams) {
const currentChainId = await walletProvider.send('eth_chainId', []);
const currentId = parseInt(currentChainId, 16);
if (currentId !== targetChainId) {
try {
await walletProvider.send('wallet_switchEthereumChain', [
{ chainId: '0x' + targetChainId.toString(16) }
]);
} catch (switchError) {
// Chain not added to wallet -- add it
if (switchError.code === 4902) {
await walletProvider.send('wallet_addEthereumChain', [chainParams]);
} else {
throw switchError;
}
}
console.log(`Switched to chain ${targetChainId}`);
} else {
console.log(`Already on chain ${targetChainId}`);
}
return targetChainId;
}3. Chain-Aware Configuration Loader
Dynamically load chain-specific contract addresses and settings:
from web3 import Web3
def load_chain_config(rpc_url):
w3 = Web3(Web3.HTTPProvider(rpc_url))
chain_id = w3.eth.chain_id
configs = {
1: {
'name': 'Ethereum Mainnet',
'uniswap_router': '0x7a250d5630B4cF539739dF2C5dAcb4c659F2488D',
'explorer': 'https://etherscan.io',
'native_symbol': 'ETH'
},
137: {
'name': 'Polygon',
'uniswap_router': '0xa5E0829CaCEd8fFDD4De3c43696c57F7D7A678ff',
'explorer': 'https://polygonscan.com',
'native_symbol': 'MATIC'
},
42161: {
'name': 'Arbitrum One',
'uniswap_router': '0xE592427A0AEce92De3Edee1F18E0157C05861564',
'explorer': 'https://arbiscan.io',
'native_symbol': 'ETH'
}
}
if chain_id not in configs:
raise ValueError(f'Unsupported chain ID: {chain_id}')
config = configs[chain_id]
print(f'Loaded config for {config["name"]} (chain {chain_id})')
return {'chain_id': chain_id, **config}Best Practices
- Use
eth_chainId(notnet_version) for EIP-155 transaction signing -- chain ID is the canonical signing value - Cache the chain ID at application startup -- it does not change during a session
- For browser wallet dApps, use
wallet_switchEthereumChainandwallet_addEthereumChainto guide users to the correct network - Some L2 chains share the same chain ID as their L1 -- always combine chain ID checks with additional endpoint verification
- Return value is a hex-encoded integer -- parse with
parseInt(result, 16)before using
Code Examples
Related Methods
net_version- Get network versioneth_syncing- Check sync status
debug_traceTransaction
Trace a transaction execution on Ronin. Requires archive node for debugging blockchain gaming (Axie Infinity, Pixels), gaming NFT marketplaces, and in-game token economies.
eth_syncing
Check the sync status of your Ronin node. Returns sync progress or false when fully synced - essential for node health monitoring and dApp reliability.