eth_blockNumber - Ronin RPC Method
Get the current block height on Ronin. Essential for syncing dApps, monitoring transaction confirmations, and blockchain state tracking.
Returns the number of the most recent block on Ronin.
Why Ronin? Build on the gaming-first blockchain with 1M+ daily active wallets and $6.47B in NFT trading volume with purpose-built for gaming with $1.3B+ Axie revenue, zkEVM upgrade planned, Katana DEX, and Tama fair launch platform.
When to Use This Method
eth_blockNumber is fundamental for game developers, NFT gaming studios, and teams building play-to-earn economies:
- Syncing Applications — Keep your dApp in sync with the latest Ronin blockchain state
- Transaction Monitoring — Verify confirmations by comparing block numbers
- Event Filtering — Set the correct block range for querying logs on blockchain gaming (Axie Infinity, Pixels), gaming NFT marketplaces, and in-game token economies
- Health Checks — Monitor node connectivity and sync status
Code Examples
Common Use Cases
1. Block Confirmation Counter
Monitor transaction confirmations on Ronin:
async function getConfirmations(provider, txHash) {
const tx = await provider.getTransaction(txHash);
if (!tx || !tx.blockNumber) return 0;
const currentBlock = await provider.getBlockNumber();
return currentBlock - tx.blockNumber + 1;
}
// Wait for specific confirmations
async function waitForConfirmations(provider, txHash, confirmations = 6) {
let currentConfirmations = 0;
while (currentConfirmations < confirmations) {
currentConfirmations = await getConfirmations(provider, txHash);
console.log(`Confirmations: ${currentConfirmations}/${confirmations}`);
await new Promise(r => setTimeout(r, 2000));
}
return true;
}2. Event Log Filtering
Query events from recent blocks on Ronin:
async function getRecentEvents(provider, contract, eventName, blockRange = 100) {
const currentBlock = await provider.getBlockNumber();
const fromBlock = currentBlock - blockRange;
const filter = contract.filters[eventName]();
const events = await contract.queryFilter(filter, fromBlock, currentBlock);
return events;
}3. Node Health Monitoring
Check if your Ronin node is synced:
async function checkNodeHealth(provider) {
try {
const blockNumber = await provider.getBlockNumber();
const block = await provider.getBlock(blockNumber);
const now = Date.now() / 1000;
const blockAge = now - block.timestamp;
if (blockAge > 60) {
console.warn(`Node may be behind. Last block was ${blockAge}s ago`);
return false;
}
console.log(`Node healthy. Latest block: ${blockNumber}`);
return true;
} catch (error) {
console.error('Node unreachable:', error);
return false;
}
}Performance Optimization
Caching Strategy
Cache block numbers to reduce API calls:
class BlockNumberCache {
constructor(ttl = 2000) {
this.cache = null;
this.timestamp = 0;
this.ttl = ttl;
}
async get(provider) {
const now = Date.now();
if (this.cache && (now - this.timestamp) < this.ttl) {
return this.cache;
}
this.cache = await provider.getBlockNumber();
this.timestamp = now;
return this.cache;
}
invalidate() {
this.cache = null;
this.timestamp = 0;
}
}
const blockCache = new BlockNumberCache();Batch Requests
Combine with other calls for efficiency:
const batch = [
{ jsonrpc: '2.0', method: 'eth_blockNumber', params: [], id: 1 },
{ jsonrpc: '2.0', method: 'eth_gasPrice', params: [], id: 2 },
{ jsonrpc: '2.0', method: 'eth_chainId', params: [], id: 3 }
];
const response = await fetch('https://api-ronin-mainnet.n.dwellir.com/YOUR_API_KEY', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(batch)
});
const results = await response.json();Error Handling
Common errors and solutions:
| Error Code | Description | Solution |
|---|---|---|
| -32603 | Internal error | Retry with exponential backoff |
| -32005 | Rate limit exceeded | Implement rate limiting client-side |
| -32000 | Execution reverted | Check node sync status |
async function safeGetBlockNumber(provider, maxRetries = 3) {
for (let i = 0; i < maxRetries; i++) {
try {
return await provider.getBlockNumber();
} catch (error) {
if (error.code === -32005) {
await new Promise(r => setTimeout(r, Math.pow(2, i) * 1000));
} else if (i === maxRetries - 1) {
throw error;
}
}
}
}Related Methods
eth_getBlockByNumber— Get full block details by numbereth_getBlockByHash— Get block details by hasheth_syncing— Check if node is still syncing
Ronin - Gaming-Focused Blockchain Documentation
Complete guide to Ronin blockchain integration with Dwellir RPC. Learn how to build on Ronin, access JSON-RPC methods, and optimize your gaming dApp performance.
eth_getBlockByNumber
Retrieve complete block data by block number on Ronin. Perfect for game developers, NFT gaming studios, and teams building play-to-earn economies building on the gaming-first blockchain with 1M+ daily active wallets and $6.47B in NFT trading volume.